Since the last time I developed anything for Unreal the editor has changed quite a bit, the UDK editing package is a fair bit more powerful than the Unreal editor I used on my degree.
The project I've decided to work on is fairly loose at the moment, the only solid aspect is that its based around a church. I want to use the project to push some techniques that I started developing at the end of my degree.
Essay over! Heres some of the assets I've created so far:




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