Sunday 24 October 2010

Wall Material - Bump Offset


This is a material I've made for the walls of the church. It uses a bump-offset technique that uses a grey scale height map to fake the look of detailed geometry.

Thursday 21 October 2010

New UDK Project

Having the spent year on the MA 3D Computer Animation course at Swansea Met I haven't had much time to continue the Unreal Editor work I started on my BA Games Design course. Since completing the MA I've decided to start a personal project so I can get back into modelling and texturing for games.

Since the last time I developed anything for Unreal the editor has changed quite a bit, the UDK editing package is a fair bit more powerful than the Unreal editor I used on my degree.

The project I've decided to work on is fairly loose at the moment, the only solid aspect is that its based around a church. I want to use the project to push some techniques that I started developing at the end of my degree.

Essay over! Heres some of the assets I've created so far:




Wednesday 20 October 2010

New Blog

This blog has been created as a place to collect and display my current work.

Please feel free to browse my work, you can email any comments to my website email: Contact@matthewbrady.co.uk.

Thank you.